feat: 封装了 TCPServer 并通过测试

This commit is contained in:
2025-09-29 09:01:33 +00:00
parent 74eca4a693
commit 38f7801afa
3 changed files with 249 additions and 0 deletions
+52
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#include <server/tcp_server.hpp>
#include <unistd.h>
#include <iostream>
#include <chrono>
#include <thread>
#include <string.h>
int main()
{
using namespace ouc_server::server;
using namespace ouc_server::ouc_socket;
TCPServer server;
if (!server.start("127.0.0.1", 8080))
{
std::cerr << "Failed to start server\n";
return 1;
}
puts("Start Listening!");
server.on_connection(
[](TCPSocket &client)
{ std::cout << "New client connected, fd=" << client.get_fd() << "\n"; });
server.on_message(
[&](TCPSocket &client, const std::string &msg)
{
if (!memcmp("exit", msg.c_str(), 4))
{
server.remove_fd(client);
return;
}
std::cout << "Received: " << msg;
std::string ret_str("Echo: " + msg);
size_t count = client.send(ret_str.c_str());
while (count < ret_str.size())
count += client.send(ret_str.c_str() + count);
});
server.on_close(
[](TCPSocket &client)
{ std::cout << "Client disconnected, fd=" << client.get_fd() << "\n"; });
while (true)
{
server.loop();
std::this_thread::sleep_for(std::chrono::milliseconds(50));
}
}
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#include <server/tcp_server.hpp>
#include <stdexcept>
namespace ouc_server
{
namespace server
{
TCPServer::TCPServer()
: server_socket(ouc_server::ouc_socket::TCPSocket::create()),
tasks(8)
{
}
TCPServer::~TCPServer()
{
for (auto &[k, v] : clients)
v.close();
server_socket.close();
}
bool TCPServer::start(const std::string &ip, uint16_t port)
{
if (server_socket.get_fd() < 0)
return false;
if (!server_socket.bind(ip, port))
return false;
if (!server_socket.listen())
return false;
epoll_loop.add_fd(
server_socket.get_fd(),
EPOLLIN,
[this](int)
{
handle_new_connection();
});
return true;
}
bool TCPServer::add_fd(int fd, ouc_server::ouc_socket::TCPSocket &&tcp_socket)
{
if (clients.count(fd) || tcp_socket.get_fd() < 0)
return false;
clients.emplace(fd, std::move(tcp_socket));
if (!epoll_loop.add_fd(
fd,
EPOLLIN,
[this](int fd)
{
this->handle_client_event(fd);
}))
return false;
if (on_connection_callback)
on_connection_callback(clients.at(fd));
return true;
}
bool TCPServer::add_fd(int fd)
{
if (clients.count(fd) || fd < 0)
return false;
return add_fd(fd, ouc_server::ouc_socket::TCPSocket(fd));
}
bool TCPServer::remove_fd(ouc_server::ouc_socket::TCPSocket &client)
{
int fd = client.get_fd();
if ((!clients.count(fd)) || fd < 0)
return false;
if (!epoll_loop.remove_fd(client.get_fd()))
return false;
if (on_close_callback)
on_close_callback(client);
clients.erase(client.get_fd());
return client.close();
}
bool TCPServer::remove_fd(int fd)
{
if ((!clients.count(fd)) || fd < 0)
return false;
auto &client = clients.at(fd);
return remove_fd(client);
}
void TCPServer::handle_new_connection()
{
while (true)
{
auto client = server_socket.accept();
while (client.get_fd() < 0)
client = server_socket.accept();
add_fd(client.get_fd(), std::move(client));
}
}
void TCPServer::handle_client_event(int fd)
{
auto &client = clients[fd];
char buf[4096];
while (true)
{
ssize_t n = client.recv(buf, sizeof(buf));
if (n > 0)
{
std::string data(buf, n);
if (on_message_callback)
tasks.sumbit(on_message_callback, std::ref(client), data);
}
else if (n == 0)
{
remove_fd(fd);
return;
}
else
{
if (errno == EAGAIN || errno == EWOULDBLOCK)
continue;
if (errno == EINTR)
continue;
remove_fd(fd);
}
}
}
}
}
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#ifndef INCLUDE_OUC_SERVER_TCP_SERVER
#define INCLUDE_OUC_SERVER_TCP_SERVER
#include <cstdint>
#include <string>
#include <functional>
#include <utility>
#include <map>
#include <socket/tcp_socket.hpp>
#include <epoll/epoll_loop.hpp>
#include <utils/thread_pool.hpp>
namespace ouc_server
{
namespace server
{
class TCPServer
{
public:
template <typename... Args>
using Callback = std::function<void(ouc_server::ouc_socket::TCPSocket &, Args...)>;
private:
ouc_server::ouc_socket::TCPSocket server_socket;
ouc_server::epoll::EpollLoop epoll_loop;
ouc_server::utils::ThreadPool tasks;
std::map<int, ouc_server::ouc_socket::TCPSocket> clients;
Callback<> on_connection_callback;
Callback<const std::string &> on_message_callback;
Callback<> on_close_callback;
public:
TCPServer();
~TCPServer();
public:
void on_connection(Callback<> &&callback) { on_connection_callback = std::move(callback); }
void on_message(Callback<const std::string &> &&callback) { on_message_callback = std::move(callback); }
void on_close(Callback<> &&callback) { on_close_callback = std::move(callback); }
public:
bool start(const std::string &, uint16_t);
void loop() { epoll_loop.poll(); }
bool add_fd(int, ouc_server::ouc_socket::TCPSocket &&);
bool add_fd(int);
bool remove_fd(ouc_server::ouc_socket::TCPSocket &);
bool remove_fd(int);
private:
void handle_new_connection();
void handle_client_event(int);
};
}
}
#endif // INCLUDE_OUC_SERVER_TCP_SERVER