新增二次元人物联动UI,新增键盘样式

This commit is contained in:
2026-03-26 22:28:17 +08:00
parent 844bc3a714
commit 778af6c9ed
3 changed files with 168 additions and 69 deletions
+11
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@@ -0,0 +1,11 @@
{
"window_pos": {"x": 100, "y": 100},
"alpha": 0.8,
"monitored_keys": ["w", "a", "s", "d", "space", "shift"],
"counts": {
"w": 10,
"a": 5,
"s": 0,
"d": 2
}
}
+18
View File
@@ -0,0 +1,18 @@
{
"alpha": 0.8,
"position": "+100+100",
"monitored_keys": [
"w",
"a",
"s",
"d",
"space"
],
"counts": {
"w": 9,
"a": 0,
"s": 0,
"d": 0,
"space": 0
}
}
+137 -67
View File
@@ -3,7 +3,7 @@ from tkinter import simpledialog, messagebox
import json import json
import os import os
from pynput import keyboard from pynput import keyboard
import threading from PIL import Image, ImageTk
# 配置文件路径 # 配置文件路径
CONFIG_FILE = "key_config.json" CONFIG_FILE = "key_config.json"
@@ -11,148 +11,218 @@ CONFIG_FILE = "key_config.json"
class KeyOverlayApp: class KeyOverlayApp:
def __init__(self): def __init__(self):
self.root = tk.Tk() self.root = tk.Tk()
self.root.title("KeyOverlay Py") self.root.title("KeyOverlay Ultra")
# 初始配置 # 初始默认配置
self.config = { self.config = {
"alpha": 0.8, "alpha": 0.8,
"position": "+100+100", "position": "+100+100",
"monitored_keys": ["w", "a", "s", "d", "space"], "monitored_keys": ["w", "a", "s", "d", "space"],
"counts": {} "counts": {},
"ui_mode": "list" # "list" 或 "keyboard"
} }
self.load_config() self.load_config()
# UI 设置 # 窗口基础设置
self.root.overrideredirect(True) # 无边框 self.root.overrideredirect(True)
self.root.attributes("-topmost", True) # 置顶 self.root.attributes("-topmost", True)
self.root.attributes("-alpha", self.config["alpha"]) self.root.attributes("-alpha", self.config["alpha"])
self.root.geometry(self.config["position"]) self.root.geometry(self.config["position"])
self.root.configure(bg='#282c34') self.root.configure(bg='#282c34')
# 标签字典,用于动态更新界面 # 状态变量
self.labels = {} self.key_labels = {} # 存储按键 UI 组件
self.char_image_label = None
self.idle_photo = None
self.pressed_photo = None
self.active_keys = set() # 当前按下的键
# 加载图片
self.load_images()
# 初始化 UI
self.setup_ui() self.setup_ui()
# 拖动功能变量 # 拖动功能
self._drag_data = {"x": 0, "y": 0} self._drag_data = {"x": 0, "y": 0}
self.root.bind("<Button-1>", self.start_drag) self.root.bind("<Button-1>", self.start_drag)
self.root.bind("<B1-Motion>", self.do_drag) self.root.bind("<B1-Motion>", self.do_drag)
# 右键菜单 # 右键菜单
self.menu = tk.Menu(self.root, tearoff=0) self.menu = tk.Menu(self.root, tearoff=0)
self.menu.add_command(label="切换样式 (列表/键盘)", command=self.toggle_ui_mode)
self.menu.add_separator()
self.menu.add_command(label="添加按键", command=self.add_key_dialog) self.menu.add_command(label="添加按键", command=self.add_key_dialog)
self.menu.add_command(label="删除按键", command=self.remove_key_dialog) self.menu.add_command(label="删除按键", command=self.remove_key_dialog)
self.menu.add_command(label="设置透明度", command=self.set_alpha_dialog) self.menu.add_command(label="设置透明度", command=self.set_alpha_dialog)
self.menu.add_command(label="重置计数", command=self.reset_counts) self.menu.add_command(label="重置计数", command=self.reset_counts)
self.menu.add_separator() self.menu.add_separator()
self.menu.add_command(label="退出并保存", command=self.quit_app) self.menu.add_command(label="退出并保存", command=self.quit_app)
self.root.bind("<Button-3>", self.show_menu) self.root.bind("<Button-3>", self.show_menu)
# 启动监听线程 # 启动监听 (包含按下和松开)
self.listener = keyboard.Listener(on_press=self.on_press) self.listener = keyboard.Listener(on_press=self.on_press, on_release=self.on_release)
self.listener.start() self.listener.start()
self.root.mainloop() self.root.mainloop()
def load_images(self):
"""加载人物图片,如果不存在则显示占位符"""
try:
# 假设图片大小调整为 150x150
size = (150, 150)
if os.path.exists("idle.png"):
img = Image.open("idle.png").convert("RGBA").resize(size)
self.idle_photo = ImageTk.PhotoImage(img)
if os.path.exists("pressed.png"):
img = Image.open("pressed.png").convert("RGBA").resize(size)
self.pressed_photo = ImageTk.PhotoImage(img)
except Exception as e:
print(f"图片加载失败: {e}")
def load_config(self): def load_config(self):
if os.path.exists(CONFIG_FILE): if os.path.exists(CONFIG_FILE):
with open(CONFIG_FILE, "r") as f: with open(CONFIG_FILE, "r") as f:
try: try:
saved_config = json.load(f) self.config.update(json.load(f))
self.config.update(saved_config) except: pass
except:
pass
# 初始化缺失的计数
for key in self.config["monitored_keys"]: for key in self.config["monitored_keys"]:
if key not in self.config["counts"]: if key not in self.config["counts"]:
self.config["counts"][key] = 0 self.config["counts"][key] = 0
def save_config(self): def save_config(self):
# 保存位置信息
self.config["position"] = f"+{self.root.winfo_x()}+{self.root.winfo_y()}" self.config["position"] = f"+{self.root.winfo_x()}+{self.root.winfo_y()}"
with open(CONFIG_FILE, "w") as f: with open(CONFIG_FILE, "w") as f:
json.dump(self.config, f, indent=4) json.dump(self.config, f, indent=4)
def setup_ui(self): def setup_ui(self):
# 清除旧标签 """核心 UI 构建,支持两种模式"""
for label in self.labels.values(): # 清空当前界面
label.destroy() for widget in self.root.winfo_children():
self.labels = {} if widget != self.menu: widget.destroy()
self.key_labels = {}
# 创建新标签 # 1. 人物显示区域 (始终在最上方)
self.char_image_label = tk.Label(self.root, bg='#282c34')
if self.idle_photo:
self.char_image_label.config(image=self.idle_photo)
else:
self.char_image_label.config(text="(No Image)", fg="gray")
self.char_image_label.pack(pady=5)
# 2. 按键显示区域
container = tk.Frame(self.root, bg='#282c34')
container.pack(padx=10, pady=5)
if self.config["ui_mode"] == "keyboard":
# 键盘样式:网格/横向排列
for i, key in enumerate(self.config["monitored_keys"]): for i, key in enumerate(self.config["monitored_keys"]):
count = self.config["counts"].get(key, 0) frame = tk.Frame(container, bg='#3e4451', highlightbackground="gray", highlightthickness=1)
lbl = tk.Label(self.root, text=f"{key.upper()}: {count}", frame.pack(side=tk.LEFT, padx=2)
fg="white", bg="#282c34",
font=("Consolas", 12, "bold"), name_lbl = tk.Label(frame, text=key.upper(), fg="white", bg='#3e4451', font=("Consolas", 10))
padx=10, pady=5) name_lbl.pack()
count_lbl = tk.Label(frame, text=str(self.config["counts"].get(key, 0)), fg="#61afef", bg='#3e4451', font=("Consolas", 8))
count_lbl.pack()
self.key_labels[key] = {"frame": frame, "name": name_lbl, "count": count_lbl}
else:
# 列表样式
for key in self.config["monitored_keys"]:
lbl = tk.Label(container, text=f"{key.upper()}: {self.config['counts'].get(key, 0)}",
fg="white", bg='#282c34', font=("Consolas", 12, "bold"))
lbl.pack(fill=tk.X) lbl.pack(fill=tk.X)
self.labels[key] = lbl self.key_labels[key] = {"label": lbl}
def on_press(self, key): def on_press(self, key):
try: k = self._get_key_str(key)
# 尝试获取按键名称
if hasattr(key, 'char') and key.char is not None:
k = key.char.lower()
else:
k = key.name.lower()
except:
return
if k in self.config["monitored_keys"]: if k in self.config["monitored_keys"]:
self.config["counts"][k] = self.config["counts"].get(k, 0) + 1 # 状态更新
# 在主线程更新 UI if k not in self.active_keys:
count = self.config["counts"][k] self.config["counts"][k] += 1
self.root.after(0, lambda: self.labels[k].config(text=f"{k.upper()}: {count}")) self.active_keys.add(k)
# 拖动逻辑 # UI 实时反馈
self.root.after(0, lambda: self.update_key_ui(k, True))
def on_release(self, key):
k = self._get_key_str(key)
if k in self.active_keys:
self.active_keys.remove(k)
# UI 恢复反馈
self.root.after(0, lambda: self.update_key_ui(k, False))
def _get_key_str(self, key):
try:
if hasattr(key, 'char') and key.char: return key.char.lower()
return key.name.lower()
except: return None
def update_key_ui(self, key, is_pressed):
"""更新按键高亮和人物图片"""
# 更新人物图片
if self.char_image_label and self.idle_photo and self.pressed_photo:
if len(self.active_keys) > 0:
self.char_image_label.config(image=self.pressed_photo)
else:
self.char_image_label.config(image=self.idle_photo)
# 更新按键方块
if key in self.key_labels:
if self.config["ui_mode"] == "keyboard":
data = self.key_labels[key]
color = "#98c379" if is_pressed else "#3e4451" # 按下变绿
data["frame"].config(bg=color)
data["name"].config(bg=color)
data["count"].config(bg=color, text=str(self.config["counts"][key]))
else:
lbl = self.key_labels[key]["label"]
lbl.config(text=f"{key.upper()}: {self.config['counts'][key]}",
fg="#98c379" if is_pressed else "white")
# 基础交互函数
def start_drag(self, event): def start_drag(self, event):
self._drag_data["x"] = event.x self._drag_data["x"], self._drag_data["y"] = event.x, event.y
self._drag_data["y"] = event.y
def do_drag(self, event): def do_drag(self, event):
x = self.root.winfo_x() - self._drag_data["x"] + event.x x = self.root.winfo_x() - self._drag_data["x"] + event.x
y = self.root.winfo_y() - self._drag_data["y"] + event.y y = self.root.winfo_y() - self._drag_data["y"] + event.y
self.root.geometry(f"+{x}+{y}") self.root.geometry(f"+{x}+{y}")
# 菜单功能
def show_menu(self, event): def show_menu(self, event):
self.menu.post(event.x_root, event.y_root) self.menu.post(event.x_root, event.y_root)
def toggle_ui_mode(self):
self.config["ui_mode"] = "keyboard" if self.config["ui_mode"] == "list" else "list"
self.setup_ui()
def add_key_dialog(self): def add_key_dialog(self):
new_key = simpledialog.askstring("添加按键", "输入按键名称 (如: q, space, shift):") nk = simpledialog.askstring("添加", "按键名:")
if new_key: if nk:
new_key = new_key.lower() nk = nk.lower()
if new_key not in self.config["monitored_keys"]: if nk not in self.config["monitored_keys"]:
self.config["monitored_keys"].append(new_key) self.config["monitored_keys"].append(nk)
if new_key not in self.config["counts"]: self.config["counts"][nk] = 0
self.config["counts"][new_key] = 0
self.setup_ui() self.setup_ui()
def remove_key_dialog(self): def remove_key_dialog(self):
key_to_remove = simpledialog.askstring("删除按键", "输入要删除的按键名:") rk = simpledialog.askstring("删除", "按键名:")
if key_to_remove and key_to_remove.lower() in self.config["monitored_keys"]: if rk and rk.lower() in self.config["monitored_keys"]:
self.config["monitored_keys"].remove(key_to_remove.lower()) self.config["monitored_keys"].remove(rk.lower())
self.setup_ui() self.setup_ui()
def set_alpha_dialog(self): def set_alpha_dialog(self):
new_alpha = simpledialog.askfloat("设置透明度", "输入透明度 (0.1 - 1.0):", minvalue=0.1, maxvalue=1.0) a = simpledialog.askfloat("透明度", "0.1-1.0:", minvalue=0.1, maxvalue=1.0)
if new_alpha: if a: self.root.attributes("-alpha", a); self.config["alpha"] = a
self.config["alpha"] = new_alpha
self.root.attributes("-alpha", new_alpha)
def reset_counts(self): def reset_counts(self):
if messagebox.askyesno("重置", "确定要清空所有按键计数"): if messagebox.askyesno("重置", "清空所有计数?"):
for key in self.config["counts"]: for k in self.config["counts"]: self.config["counts"][k] = 0
self.config["counts"][key] = 0
self.setup_ui() self.setup_ui()
def quit_app(self): def quit_app(self):
self.save_config() self.save_config(); self.root.destroy(); os._exit(0)
self.root.destroy()
os._exit(0)
if __name__ == "__main__": if __name__ == "__main__":
KeyOverlayApp() KeyOverlayApp()